This represents how difficult is to disable Guts through blows that would otherwise send a man sprawling in a heap. Guts has defeated many dangerous opponents in single combat, both human and monster, which would not be possible for his rigorous experience in wielding his chosen weaponry. Guts' attacks might not be the mose precise but they are undeniably powerful. Combined with his strength, it is devastating. This is an essential ability as one of Guts' signature moves is cleaving entire ranks of enemies apart in a single blow. Guts' trademark weapon is the truly enormous greatsword called the Dragonslayer, which is more akin to a sharpened hunk of iron than a traditional sword. One of Guts' abilities, gained through extensive combat, is his preternatural ability to sense incoming danger and deflect otherwise fatal blows. Guts is frequently surrounded by enemies, this talent represents his ability to survive under such conditions. Guts is a well experienced and practised swordsman, who first entered battle at the age of nine. In time, he could swing it with remarkable force. His first sword was so large, proportionally, he struggled lift it. One of the most useful per encounter abilities in the game, and a good showcase for Guts' physicality. The distribution of his abilities and talents should be as follows. Put these in PoE's data\art\gui\portraits\player\male folder, found where you installed the game, and rename them male_human_r_lg and male_human_r_sm respectively. I've included a portrait set for use in the game: He should also have a mercenary background, as this was Guts' occupation for most of his life. The fact it is a place renown for inhospitable environments and predatory flora and fauna is also fitting. His culture should the Living Lands, as the strength bonus is necessary to reach 20 from the get-go. Initial stats, from strength to resolve are: 20, 11, 12, 10, 8, 17. He is a highly skilled warrior, ergo his class should be fighter. Savannah folk is recommended for his subrace. Though heroic in his traits, Guts is human above all else, and takes pride in that fact. This build therefore concentrates on the two aforementioned traits above the others. Unfortunately, 18 attribute points is simply not enough to fully embody a character as physically overpowering as Guts. He also possesses incredible dexterity and perception, and a formidable constitution. The two most noteworthy traits of Guts as a person are 1) his overwhelming strength, and 2) his unbreakable resolve. The female heads are quite a bit better designed in that regard.If anyone is familiar with Guts, the Black Swordsman, from Kentaro Miura's manga Berserk, then this build should need no introduction.įor those who have no idea, this build is meant to bring Guts into Eora and is therefore meant to be faithful to the character and source material, within the game's limitations. It's not horrible and the concept is very interesting but it's more disfiguring than outlandish at the moment. The black dust that is covering the face in combination with quite bland horns doesn't work for me on the male models. They should have embellished the horns some more and taken a lot more care with modelling the actual eye covering portion of the face. Covering the eyes is quite an extreme choice and making a character still look compelling despite that takes some care in combination with more extravagant design choices. That being said I feel they could have done a lot more design wise with the male models of the death godlike. It's one of the first portraits that comes up when googling for a death godlike portrait. It actually fits quite well to the standard godlike with two horns. For the death godlike there has been posted on reddit at least one very decent custom portrait that is based on the Mouth of Sauron, combined with a human/elf mouth and chin.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |